Fate Preview Instructions ****STARTING THE GAME**** Pkunzip the attached file into a new directory on your hard drive. To configure sound hardware type : SNDSETUP To start type : FATE [ENTER] To play a particular map type : FATE mapname [ENTER] The following are valid maps : START POWER POWER2 BASMENT To change video mode/resolution type : FATE -vidmode [ENTER]. We would suggest using 400x400 chain-mode if your video card supports it. 640x480 VESA is also preferable on Pentium based machines. TO TOGGLE GOD-MODE ON AND OFF, HIT THE F8 key UNTIL LOAD AND SAVE GAME ARE ENABLED, YOU WILL HAVE TO EXIT TO DOS IN ORDER TO START A NEW GAME. EMM386 can cause problems with this game on some systems. ****Default Key Command Summary****: Move Forward Up arrow Move Backward Down arrow Turn Left Left arrow Turn Right Right arrow Run Left Shift Auto-Run CapsLock Strafe (w/mouse) Right Alt Strafe Left , Strafe Right . Shoot Left Ctrl Smash or Punch Left Alt Throw Grenade G Open/Close Spacebar Jump A Duck Z Look & Aim Up Page Up Look & Aim Down Page Down Home Center view Map mode Tab 2D / 3D Flip Key Pad Enter 2D Zoom In - 2D Zoom Out = Inventory mode Enter Disassemble Item D Status Display On/Off S #1 Key Fists #2 Key Plasma Club #3 Key Rocket Gun #4 Key Auto-RocketGun ****INVENTORY ITEMS**** Throughout the game there are various items that can be collected. These items may be useful as they are, or at times need to be pieced together with other items. Press [Enter] to enter and exit inventory mode. Use your mouse to move the pointer around the inventory area. To use a Satchel Charge or any other item, press and hold the Left Mouse Button on the item, then press [Enter] to exit the inventory mode. You can also exit inventory mode by clicking the right mouse button. You may now move the object in the 3D environment by moving the mouse. To throw the object, release the Left Mouse Button. To combine items in the inventory, move a selected item on top of the item it is to be combined with, then release the mouse button. The square around the item will turn orange if the combo is valid. If the combo is invalid, the items return to their original positions. The demo has the ability to create two full items, a key and an auto-rocketgun. ****SCENE DESCRIPTION**** The beginning of the game takes place on Pymandros. You have been captured by the Lesyrgian Troops who have come to your planet to regain the All-Father. They are keeping you in a guarded area of the temple for interrogation. You can escape by breaking down the door or you can move a barrel to jump into an air duct. Some things to look for around the START.MAP: *Shoot the trigger tiles that look like human skulls. *Remember a switch may have a positive OR negative effect. *There are some goodies in the prison cells if you can manage to keep their doors open (try pushing a barrel onto the touch-plate). *You can transport back and forth to the basment.map by opening the pillar that has a crescent moon symbol on it. You do so by throwing the skull- switch near the pillars. *Access to the outside area will be granted only when you have found and assembled a three-piece key. The key must be placed in the lock to the right of the door. The pieces of the key can be found in the basment map. *You can find three gun-pieces on this map if you look hard enough. Combine these three pieces in the inventory screen. POWER.MAP The power map is the first of the large military installation on Lesyrgia. You have just landed from the Lesyrgian Troop ship you stole on Pymandros and you are trying to gain access to the Citadel, where the All-Father is sure to be kept. You must find the Yellow Key to gain access to the transporter room located in the SSE corner of the map. *Try using the Satchel Charge on the moving power cylinder in the Red Key access area. *Keep your eyes open for guards that pickup weapons and throw switches. POWER2.MAP The power2 map is just the second of the many levels of the military installation leading to the Citadel. In this level you must work your way to the Communications Room (located in the far NE corner). Inside you will find various items and a switch that opens a secret door to the next level (in the full game). *Watch out for gun turrets! *Check out the Cryo-chamber areas! These pod-like structures are used by the Lesyrgian soldiers to gain strength while on reserve duty.