\ Introduction:

 PolyTile is a board game with color pieces on hexagonal or square grid.
 It is easy to learn, but hard to master.

 The object of the game is to remove all the pieces except one in as few moves
 as possible. A move is a piece jumping over other piece landing on a blank
 space or another piece.

 The first piece jumps over the second piece landing on the third piece.
 To move a piece, click on the piece and then click on the space or third
 piece to land on.

 The 3 pieces should be on a straight line horizontally, vertically or
 diagonally. A legal move should satisfy jumping and landing condition.

 Depending on your skill, you can select level and board, customized or
 built -in.
\ Jumping:

 1. A primary color piece can jump over same or other primary color piece
 leaving two blank spaces.




 2. A primary color piece can jump over a secondary color piece which contains
 first piece's color element. First space will be empty and second space will
 be piece with the secondary color minus the primary color.




 3. A piece can jump over same color piece leaving two blank spaces.




 4. (optional) A primary color piece or a secondary color piece can jump over
 Gray piece leaving a piece with a complementary color.
\ Landing:

 1. A piece can land on a empty space.




 2. A piece can land on a piece with same color.




 3. A primary color piece can land on another primary color piece. The third
 piece will be a secondary color piece with two primary color components.




 4. (optional) A piece can land on a piece with the complementary color. The
 piece will be Gray piece.
\ Main Menu:

  PolyTile
   New            To start a new game
   New Board...   To start a new game on a new board
   Open...        To open saved game
   Open Board...  To open a board file
   Save           To save current game
   Save As...     To save as different name
   Edit Board     To edit board
   Exit           To terminate PolyTile

  Move
   Undo           To undo move
   Redo           To redo move
   Undo All       To undo all the moves - Click to interrupt.
   Redo All       To redo all the moves

  Option
   Preference...  To set preferences

  Help
   Show All Move  To show all the possible moves
   High Score     To display best player
   Help           To show help screen
\ Preference:

  Color/Pattern     To set number of colors of pieces
  Level             To set level
  Ask Save Change   To enable/disable 'Save Change?' dialog
  Enable Undo       To enable/disable undo and redo
  Default           To set preferences to default
  Save              To save current preference
  Cancel            To abort setting
\ Editor:

 You can create, modify and save your own board using editor. First select
 desired grid and click on the spaces to place or remove gray pieces. The
 spaces occupied by gray pieces will be replaced by random pieces in play mode.

 Save the current board if satisfactory. Select 'Play' menu item to go back to
 play mode. Be sure to connect all the pieces. Otherwise, there will be no
 solution.

 Generally hex grid is more difficult than square grid because the moves are
 confined to 6 directions rather than 8 directions.
\ Editor Menu:

  Edit
   New...      To create new board
   Open...     To open board
   Save        To save board
   Save As...  To save as different name
   Play        To play current board
   Exit        To exit PolyTile

  Board
   Fill        To fill board
   Invert      To invert board
   Flip        To flip horizontally or vertically
   Move        To move left, right, up or down
   Grid        To set grid hex or square
\ Tips:

 1. Try to remove all the secondary color and gray pieces from the corners and
 edges of the board first.

 2. Keep trying to move all the pieces in one area. Try not to leave pieces
 spread out all over the board.

 3. To finish in fewer moves, jump a secondary color over another secondary
 and/or land on the same color as often as you can. Please refer to following
 chart.

 removed color elements (bigger the better) ; move [optional]

 6; [G-G-G]
 4; S-S-S, [S-G-S]
 3; [G-G-O]
 2; S-S-O, P-P'-P, P-S-P, [S-G-P, S-G-O, S-S-P, P-G-P]
 1; P-P'-O, P-P'-P", P-S-O, P-S-P", [P-P'-S, P-S-S', P-G-O, P-G-P", P-G-S]

 P; primary, S; secondary, G; gray, O;empty
\ Copyright Notice:

 This program is copyrighted. If you want to continue to use, please send
 shareware fee to the author. If you send $10 or more, you will receive the
 latest version and other game to try.

 This version may be distributed freely without any modification, but may not
 be sold or distributed for profit without author's permission. All rights are
 reserved by the author.

 Although this software is tested carefully, it may contain bugs. This
 software is 'as is' based. The author does not make any warranty, either
 express or implied, with respect to this software.

 Send shareware fee, bug reports or comments to:

  S. T. Han
  301 Jacks Mill Dr. 10
  Boalsburg, PA 16827, U.S.A.

  e-Mail : STH@eclx.psu.edu
\

