ROCK - INSTRUCTIONS INTRODUCTION THE AIM OF THE GAME... The goal is for players to survive the perils of the caves, collecting valuable diamonds and destroying (or avoiding) baddies. Enough diamonds must be collected in each cave to open the exit (signified by a white flash/sound), allowing progress to the next... THE CAST... THE PLAYERS Syd & Sid - Two reasonable dudes, who just want to get the game finished, so that they can sit back, relax and watch the end sequence! Each player starts the game with 3 lives. A free life is awarded every 1000pts. EARTH Players automatically digs through this when walking around the caves, leaving a tunnel behind. Earth supports rocks and diamonds and acts as a barrier against baddies. ROCKS Rocks are affected by gravity and will topple, if not supported by earth. DIAMONDS Collecting diamonds increases players' score. On collecting a certain number of diamonds, the exit will open allowing the level to be completed. As with rocks, diamonds are affected by gravity and will kill the player or any baddies they fall onto. TITANIUM WALLS This type of wall is totally indestructible and forms the cave perimeter. BRICK WALLS These can be damaged or destroyed by explosion. MAGIC WALLS Magic walls are similar to brick walls, but are semi-permiable. When rocks fall through a magic wall, they are transformed into diamonds, but if diamonds fall through, they are turned into rocks. A magic wall is activated by dropping a rock or a diamond onto it. Once this happens, the wall will seem to move, but beware - this effect only lasts for a short time. Before activating a magic wall, a space must be cleared underneath it for the transformed rocks and diamonds to fall. GUARDIANS These baddies roam aruond the caves and will kill a player on contact. When killed, guardians explode causing proximity damage. SUPER GUARDIANS Similar to guardians, but when killed, or touch slime, they explode into a shower of diamonds. SLIME This harmless creature grows slowly through earth and tunnels. When slime is fully enclosed and can no longer grow, it suffocates and turns to diamonds, however if the slime grows too big, it will die and turn into rocks. ENTRANCE Players' starting position within a cave. EXIT Players must collect the required amount of diamonds, then head for this point. CONTROLS KEY GAME MENU UP Player up Move cursor up DOWN Player down Move cursor down LEFT Player left Change option RIGHT Player right Change option FIRE Push, pick up, dig Select option F10 Pause Abandon current life Exit SHIFT+ Return to the Main Menu THE MAIN MENU On the title screen, you are presented with a menu, containing the following three options, with the current option highlighted by the bouncing cursor. START GAME Starts the game CAVE - * Selects the starting cave (Registered version only) SETUP Enters the game setup menu THE SETUP MENU From here you can modify many aspects of the game, using the following options and sub-menus. CONTROLS Enters the controls menu SOUND Turn sound on/off GAME OPTIONS Enters the game options menu ONE PLAYER Toggle between one and two player mode SAVE SETUP Saves game setup to disk FINISHED Returns to the main menu THE CONTROLS MENU Allows keyboard or joystick selection and modification. KEYBOARD Toggles between keyboard and joystick control. If joystick is selected and has not been calibrated, the CALIBRATE option will automatically be selected (see below for more information on joystick calibration) REDEFINE KEYS Allows the player to specify alternative keyboard controls (default controls are the cursor keys and the spacebar) CALIBRATE Before the game can be played using a joystick, it must first be calibrated. Follow the on-screen prompts... FINISHED Returns to the setup menu THE GAME OPTIONS MENU Allows display aspects of the game to be changed. SCREEN SIZE:1 A size of 1 gives the largest display with 5 giving the smallest Setting the screen size to 0 gives a custom display, but requires a fast CPU/VGA card SMOOTH SCROLL Toggles between smooth/rough scrolling SHUDDER ON If enabled, the playing area shudders when multiple rocks fall or an explosion occurs BRIGHTNESS Increases or decreases screen brightness FINISHED Returns to the controls menu REQUIREMENTS In order to play this game, you need at least: Color VGA 386/33 CPU 512k RAM VGA Graphics 1MB hard disk space