CASTLE MASTER:
Click Here to Download Castle Master Maps.
Start the game then press 'LEFT SHIFT', 'L' ,and press the RIGHT
MOUSE BUTTON about 20 times or until you hear a funny noise. Four
boxes should appear shoot either of them for unlimited lives, ten
keys, end sequence or rock travel.
PLAYERS GUIDE
KEYS
1 KITCHEN - ON LEFT OF DOOR AS YOU ENTER
2 IGORS CHAMBER - IN CHEST
3 VAULT VESTIBULE - ON NORTH WALL
4 IN STABLE - ON HORSE UNDER ITS CHEST
5 HAY BARN - BEHIND THE HAY STACK IMMEDIATELY TO RIGHT OF DOOR (NE CORNER)
6 WELL - AT TOP OF WELL SHAFT
7 CHAPEL ROOF - ON CHAPEL ROOF,GET BY STANDING ON DRAW BRIDGE AND CLOSING
IT.
8 SHRINE - ON TOP OF GOLD NUGGET.GET INTO SHRINE BY ACTIVATING BOOK ON
FAR LEFT OF TOP SHELF IN LIBRARY,THEN STAND ON CHAIR REVEALED.
9 WIZARDS HUT - ON TOP OF CHAIR BACK,STAND ON TABLE TO REACH.
10 PENTACLE VAULT - NORTH WALL.GET ALL PENTACLES
PENTACLE
^^^^^^^^
1 BELL TOWER - PULL ROPE UNTIL PENTACLE APPEARS DIRECTLY UNDER BELL
2 GATEHOUSE - ENTER FROM LEFT LEDGE,IMMEDIATELY ON RIGHT OF ENTRANCE
3 DRAGONS HOARD - ON CHEST,GET ALL TREASURE,PENTACLE APPEARS,REPLACING
LOCK
4 JUNK ROOM - CRAWL ONTO BOTTOM SHELF,GO TO THE BACK,THEN STAND UP
5 DISPLAY ROOM - ENTER FROM GRANARY BY CLIMBING INTO CHEST THEN CLOSING
IT
REST OF PENTACLES ARE IN CATACOMB CAVERNS
RIDDLES,MESSAGES,CLUES
1 I BID THEE WELCOME STRANGER
TO CASTLE MASTERS REALM:
THINE OWN TWINSELF IN DANGER
TO FAIL OR OVERWHELM
2 BE FOOTLOOSE AND FANCY FREE
TO WEEVE THINE WAY WITHOUT GLOSS
3 WHEN MY FACE IS DRAINED
I STARE DOWN OPEN MOUTHED
4 THE PLACE OF THE WORD OF THE LORD MUST BE TRULY UNDERSTOOD
5 A NEEDLE WITHIN A SNEEZLING STACK
IS SILVER WITHIN GOLD
6 A LOUSE CRAWLS FASTER
A MOLE CRAWLS DEEPER
BUT A WORM CRAWLS VERY WELL
7 ENSHRINED ABOVE THAT WHICH
IS THE GOLD OF ALCHEMY
8 THE POINTED EYE OF HEAVEN
SEES ALL ONCE OVERLOOKED
9 TO STAND ON HIGH CEREMONY
FIRST LEAP OFF HINGE AND BRACKET
10 INSIDE THE BLEMISH OF THE TOES
WITHIN THE HEART
BELOW THE NECK
ABOVE THE GUT
11 WHAT AILS OR ALES ONE THING IS CLEAR
SPIRITS ARE NOT SERVED HERE
12 WITH ALL SPIRITS UNEMPLOYED
MAGISTER MAYBE THEN DESTROYED
13 WOULD A SORE THROAT FROM GREECE
FREE AN EMPEROR FROM ROME
WHEN ONE IS BORN EVERY MINUTE
14 THE FINAL GUARDIAN WAITS WITHIN
MAGISTER IS HIS NAME
BUT THOUGH SHALT NOT PROCEED TO WIN
WHILST SPIRITS DO REMAIN
15 WHEN FEELING NOT SICK
LOOK TO LIQUID ASSETS
16 A WELL PLACED ROCK IS ALL YOU NEED
TO MAKE THE DRAWBRIDGE FALL WITH SPEED
ENTRANCES TO CATACOMBS
1 WELL - CRAWL INTO WELL
2 HOT BATHS - ENTER HOT BATHS,EMPTY ENTRANCE AT BOTTOM OF POOL
3 WIZARDS HUT - UNDER RUG
4 UNDER LARGE ROCK - PUSH ROCK AFTER DRINKING STRENGTH POTION
5 CHAPEL - BEHIND PULPIT
-THESE LEAD TO CATACOMB CAVERNS WHERE PENTACLES ARE LOCATED.FINAL
ENTRANCE FROM NW TOWER
POISONS
1 STRENGTH POTION - INN, ON TABLE. REQUIRED TO OPEN POTTERY AND MOVE
LARGE ROCK.
2 ROCK TRAVEL - IN POTTERY, THROW ROCK AT DOOR, AND NORMALLY YOU WILL
BE TELEPORTED
3 RECUPERATION - UNDER BARRIER IN DISPLAY CHAMBER
NOTES AND HINTS
-THERE ARE 27 SPRITES INCLUDING THE DRAGON.THESE MUST BE KILLED BEFORE
THE MAGISTER CAN BE KILLED
-MAXIMUM HEALTH IS 12 WEIGHTS (6 ON EACH SIDE) = HURCULEAN
-TO GET INTO CHAPEL ROOF STAND ON THE DRAWBRIDGE THEN CLOSE IT
NOTE - DO NOT DO THIS UNTIL YOU HAVE THE KEY FROM THE WIZARDS HUT AND
HAVE ENTERED THE CATACOMBS FROM UNDER THE LARGE ROCK,AND THEN UNDER
THE RUG IN THE WIZARDS HUT
-LIFTING WEIGHTS IN THE GYM INCREASES YOUR HEALTH
-STANDING IN HOSPITAL CURES YOU UP TO NORMAL HEALTH
-THE SPIRIT IN THE COURTYARD WILL ONLY APPEAR WHEN A ROCK IS THROWN AT
THE FLAG
-TO ENTER THE JUNK ROOM FIRE AT THE PLATE (ON THE LEFT OF THE DOOR)
UNTIL IT DISAPPEARS,ENABLING THE DOOR TO BE OPENED
-TO KILL THE DRAGON,SHOOT EYES,TEETH AND HORNS UNTIL THEY DISAPPEAR
-TO KILL THE MAGISTER SHOOT AT HIS HEAD (NOT EYES)
-TO CONFRONT THE DRAGON,START ON LEVEL 4 IN THE SW TOWER.ENTER ONTO THE
BALLROOM BALCONY,THERE IS A BREAK NEXT TO THE LAST DOOR,DROP DOWN,AND
COMMENCE ALONG THE SOUTH PASSAGE
-TO FIND THE MAGISTER,GO TO THE SE TOWER AND PRESS THE BUTTON IN THE
KINGS SOLAR ON LEVEL 4.THEN REACH ACROSS THE SECOND BARRIER IN THE
CORRIDOOR AND ACTIVATE THE CRANK.GO ROUND THE SOUTH PASSAGE (THE LONG
WAY) AND YOU WILL BE ABLE TO ENTER THE MAGISTERS ROOM
-A FINAL PIECE OF TREASURE APPEARS ON THE TABLE IN THE WIZARDS HUT
AFTER THE KEY HAS BEEN COLLECTED FROM THE CHAPEL ROOF.USE ROCK TRAVEL
TO TRANSPORT YOURSELF FROM THE WINDOW IN THE GYM TO THE WIZARDS HUT,
THEN COLLECT THE TREASURE AND TRANSPORT BACK.