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Interface
- 100% Amiga Styleguide compliant
- CyberGraphX support
- Some Basic Arexx scripting
- Amigaguide Help System
- Logically organized menus
- Font sensitive interface
- Real world coordinates
- Dolly, Truck, and Pan capabilities
- Infinite Surface Layering
Animation
- Camera can use one or more targets which control zoom, tilt and direction and even pan from one target to the next, all under spline control
- Animation of objects via paths and spline paths
- Paths also control rotation, scaling, mechanical waves, deforms and instancing, and can be linked for complex motion
- Timeline and 3D morphing animation techniques are supported
- Control splines can be used to control all aspects of transition
- Animate nearly all attributes of your scenes through easy to use envelope controls
- Animate lights, lens flares, textures, objects, even camera attributes
- Hierarchical motion paths and targeting abilities
- Advanced motion controls including Spline Controls, Velocity, Shifting and Scaling
- Enhanced lens flare controls with complete customization and animation
Special Features and Effects
- Easy to use gaseous objects. A container is presented in which the actual density of space can be modified. Gases use attribute and texture lists as well as turbulance settings for dramatic effects.
- Wave sources are unlimited in number and have dual radii making it easy to imitate rings in water, and more.
- Fountain particle system allows the creation of endless varieties of particle effects, from fireworks to smoke trails to falling snow.
- Textures. The most complete and easy to use texturing system available allows you to composite any number of bitmaps and/or procedural textures and specify when each should occur along with the strength and effect, including normal, bump, opacity, illumination, genlock and more. Procedural and bitmap sequences are supported. Fully animatable!
- Lightwave/Toaster compatibility includes Lightwave object import, Zbuffer compositing (Lightwave compatible), Toaster rendering, and framestore load/save.
- Buffer sharing allows connectivity between Aladdin 4D, ImageFX and any other software supporting MAGIC buffer sharing.
Modeling
- Spline modeling tools
- Surface editing directly during modeling
- Easy to use lasso style zoom
- Extensive modeling tools including Extrude, Path Extrude, Lathe, Bevel, Mirror, Clone, Subdivide and many more
- PostScript file importing can load a subset of most Postscript files
- Draw freehand shapes, or trace over images directly
- Work in an unlimited number of layers/spaces
- Line of sight cutting tool allows complex object creation with ease
- Create organic objects with spline curves
External Tools/Plugins
Aladdin 4Ds mature Plug-in architecture gives Nova Design, Inc. and other developers, direct control over Aladdin 4D allowing them to add new features and functions such as motion tools, image filter and image processors, or new modeling tools.
Plug-ins included with Aladdin 4D are (some are renamed):
Align, Bevel, Breakup, Bridge, Center, ChangeView, Clone, Conform, DrawnoteRD, Explode, Extrude, Lathe, LOSCut, Mirror, PathEx, PntCntrl, Prim_P, Prim_Q, Rotate, Scale, Shear, SelectSAM, Spiral, SplineToPoly, Stretch, Taper, Twist, Wirebend and more!
Formats Supported
Image loaders/savers for the following formats: IFF/ILBM (palette mapped and 24-bit formats), JPEG, and Framestore
3D Object loaders and/or savers for the following formats: Aladdin4D, Lightwave3D, GEO, EPS, DEM, Draw4D-Pro, and Draw4D
Lighting/Shading
- Shading can be facet, Gouraud or Phong. Other attributes are timelined so objects can change reflectivity, color, transparency, hardness, etc. during the animation by spline controls
- Unlimited lights of any type
- Lights use attribute lists that can be animated to change color and strength
- True photoreal soft shadows and user optimizable ray traced shadows
- Conic lights (Spotlights) with full controls and targeting
- Negative lights
Rendering
- Fastest possible rendering available
- Multi-level supersampling antialiasing
- Full control at render time over render attributes and settings
- Motion blur with controllable passes
- Fully customizable lens flare and 3D flare objects
- Render 32-bit images in standard resolutions or in custom resolutions
- Generate photorealistic soft shadows
- Control light attributes including Light Type, Color, Intensity, Falloff, Lens Flare, Shadow Options and more
- Standard and custom image resolutions up to 32,000 by 32,000 pixels
- Direct support of CyberGraphX, DCTV, Toaster, Retina, OpalVision and standard Amiga modes including HAM8, 24-bit IFF and more.
System Requirements
Any model Amiga equipped with at least a 68020 CPU and
68881 floating point math co-processor, 5MB of memory and hard drive.
Workbench 2.1 or later. For best results, a 68040 or 68060 accelerator,
16MB of memory, and a large hard drive are recommended.
Suggested Retail Price: $279.00
For more information about Aladdin 4D, please call, fax or write Nova
Design at:
Nova Design, Inc.
1910 Byrd Ave., Suite 204
Richmond, VA 23230
Phone: (804) 282-5868
Fax: (804) 282-3768
All registered and unregistered trademarks are the property of their respective owners.
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Frequently Asked Questions about Aladdin 4D. |
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How to get on our Aladdin 4D electronic mailing list. |
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Index to Aladdin 4D FTP site. |
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| 3D_Models
| ARexx_Scripts
| Animations
| Pictures
| Textures
Interface Screenshot
Interface Screenshot
Interface Screenshot
Interface Screenshot
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