F1GP-Ed Documentation |
Not much in this window at the moment. This patch will only be active if you enable the feature below: Less cars in races The game is hardcoded to assume all races will start with 26 cars. However, enabling this patch will allow starts with less cars (minimum is 2 cars). Note that if you save less than 13 teams and 26 drivers to the game and then remove this patch, you will see ghost cars at the back of the grid and the game may crash! This can be resolved by increasing the number of cars to at least 26 and then resaving to memory. WARNING: use this at your own risk, as there may be side effects I haven't discovered (and fixed) yet - please let me know if you find any! (default is off) Correct Clock If your Amiga has a battery-backed clock you will probably have noticed that the system clock stops when you are playing F1GP (i.e. when you leave the cockpit the time is wrong). Switching this feature on will do the equivalent of typing "SetClock LOAD" in a shell window everytime you leave the cockpit. This ensures the system clock is always as it should be. (default is off) Audio Filter Turns the Amiga's built-in audio filter on or off when playing the game. Setting this to "Normal" will leave the audio filter alone. (default is Normal) MULTIPLAYER PATCHES Fix Speed Problems This is intended only for multiplayer games and has no use whatsoever in single player games. It will make player cars under computer control travel at a similar speed to computer drivers, thus making them competitive. Previously, with a higher than default speed factor, player cars under computer control would drive very slowly compared to the computer drivers. Without this patch, player cars under computer control will get a hardcoded HP value depending on the skill level (716 for Ace). The fix will make the player cars under computer control use the HP value of the respective team. This feature used to be called "Multiplayer Fix" before version 3.34. (default is off) Safe Indestructibility Makes computer controlled player cars indestructible. In other words, during a multiplayer game, when your car is being controlled by the computer it cannot get damaged. Of course, this patch will do nothing if you have the indestructible option in the game switched on. (default is off)