Q: | Will the game be released as commercial or shareware? |
A: | We've put a lot of effort into this product, so the choice will be commercial. |
Q: | Will there be CyberGraphX support? |
A: | If the game sells well, We'll probably make a 16bit version with A\Box & CyberGraphX support. |
Q: | Why didn't you go for a system similar to that in Monky Island I&II and Simon S.? |
A: | We preferred lots of inventory icons, so there was no room left for the commandverbs. |
Q: | When will the final game be available? |
A: | Late -97... |
Q: | How big will the final game be? |
A: | Big.....We'll probably need 10-12 discs, even with all the datapacking we've implented. |
Q: | Will the game multitask? |
A: | Yes, the game is fully multitasking. Normal screenswitching is available with LeftAmiga+M. |
Q: | What's the memoryrequirements like? |
A: | You'll need 1 Mb Chipmem for the graphic and sound, and an additional .5 Mb Fast or Chip for the program itself. |
Q: | Will playing from discs be much slower than playing from harddrive? |
A: | No, we've tried to make the loadingtimes as short as possible, even on a standard 2Mb A1200 the game buffers almost an entire timeperiod in memory. |
Q: | If In Shadow of Time is the gametitle, then what's this SystemIII thing? |
A: | SystemIII is the name of the adventure system, the one wich runs the game. |
Q: | Which language was used to make SystemIII? |
A: | In a flash of genius I started programming it in assemblerlanguage, and have continued to do so. |
Q: | Which developerprograms are used to make this game? |
A: | The main gamecoding is done in DevPac. AMOSPro was used to make the editor and other small utilities. All graphics was drawn in DeluxePaint IV AGA. |
Q: | My computer just blew up, but not before my harddrive was formated and my mouse walked out the window! |
A: | Oups!...I haven't found that bug yet.....and I don't think I want to :) |
Q: | Where can I get a demo of Dune III that's mentioned on the history page? |
A: | You can't.... |
Q: | Where the F**K is the new demo you've been talking about for the last six months?! |
A: | The demo was delayed, due to me starting at a new school, reading some really heavy shit! |
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