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AC's TECH 1.1 to 4.3

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AC's TECH Volume 1 Number 1
Adapting Mattel's Power Glove to the Amiga by Paul King and Mike Cargal
AmigaDOS for Programmers by Bruno Costa
AmigaDOS, EDIT and Recursive Programming Techniques by Mark Pardue
An Introduction to Interprocess Communication with ARexx by Dan Sugalski
An Introduction to the ilbm.library by Jim Fiore
Building the VidCell 256 Grayscale Digitizer by Todd Elliott
Creating a Database in C, Using dBC III by Robert Broughton
FastBoot: A Super BootBlock by Dan Babcock
Magic Macros with ReSource by Jeff Lavin
Silent Binary Rhapsodies by Robert Tiess
Using Intuition's Proportional Gadgets from FORTRAN 77 by Joseph R Pasek


AC's TECH Volume 1 Number 2
A Mega and a Half on a Budget by Bob Blick
Accessing Amiga Intuition Gadgets from a FORTRAN Program Part II-Using Boolean Gadgets by Joseph R. Pasek
Adding Help to Applications Easily by Philip S. Kasten
CAD Application Design: Part I - World and View Transforms by Forest W. Arnold
Interfacing Assembly Language Applications to ARexx by Jeff Glatt
Intuition and Graphics in ARexx Scripts by Jeff Glatt
Programming the Amiga's GUI in C Part I by Paul Castonguay
ToolBox Part I: An Introduction to 3-D Programming by Patrick Quaid
UNIX and the Amiga by Mike Hubbart


AC's TECH Volume 1 Number 3
Accessing the Math Co-Processor from BASIC by R. P. Haviland
C Macros for ARexx by David Blackwell
CAD Application Design Part II by Forest W. Arnold
Configuration Tips for SAS-C by Paul Castonguay
Hash for the Masses: An Introduction to Hash Tables by Peter Dill
Programming for HAM-E by Ben Williams
Programming the Amiga's GUI in C-Part II by Paul Castonguay
The Development of an AmigaDOS 2.0 Command Line Utility by Bruno Costa
Using RawDoFmt in Assembly by Jeff Lavin
VBRMon: Assembly Language Monitor by Dan Babcock
WildStar: Discovering An AmigaDOS 2.0 Hidden Feature by Bruno Costa


AC's TECH Volume 1 Number 4
GPIO Low-Cost Sequence Control by Ken Hall
Language Extensions Strings of Type StringS by Jimmy Hammonds
Programming the Amiga's GUI in C Part III by Paul Castonguay
Programming with the ARexxDB Records Manager by Benton Jackson
State of Amiga Development Denver DevCon Address by Jeff Scherb
STOX An ARexx-Based System for Maintaining Stock Prices by Jack Fox
The Development of a Ray Tracer Part I by Bruno Costa
The Varafire Solution: Build Your Own Variable Rapid-Fire Joystick by Lee Brewer
Using Interrupts for Animating Pointers by Jeff Lavin

AC's TECH Volume 2 Number 1
AudioPProbe-Experiments in Synthesized Sound with Modula 2 by Jim Olinger
CAD Application Design Part III by Forest W . Arnold
Implementing an ARexx Interface in Your C Program by David Blackwell
Low-Level Disk Access in Assembly by Dan Babcock
Programming a Ray Tracer in C Part II by Bruno Costa
Programming the Amiga in 680x0 Assembler Part I by William P. Nee
Programming the Amiga's GUI in C Part IV by Paul Castonguay
Spartan: Build Your Own SCSI Interface for Your Amiga 5000/1000 by Paul Harker
The Amiga and the MIDI Hardware Specification by James Cook
Writing Protocols for MusicX by Daniel Barrett

AC's TECH Volume 2 Number 2
Amiga Voice Recognition by Richard Horne
Animated Busy Pointer by Jerry Trantow
Blit Your Lines by Thomas Eshelman
Copper Programming by Bob D'Asto
Dynamically Allocated Arrays by Charles Rankin
Implementing an ARexx Interface in Your C/Program Part II by David Blackwell
Iterated Function Systems for Amiga Computer Graphics by Laura Morrison
Keyboard I/O from Amiga Windows by John Baez
MenuScript by David Ossorio
Programming the Amiga in Assembly Language Part II by William P. Nee

AC's TECH Volume 2 Number 3
Backup_DOC by Werther Pirani
CAD Application Design Part IV by Forest W. Arnold
HighSpeed Pascal by David Czaya
PCX Graphics by Gary L. Fait
Programming the Amiga in Assembly Language Part III by William P. Nee
Programming the Amiga's GUI in C Part V by Paul Castonguay
Understanding the Console Device by David Blackwell

AC's TECH Volume 2 Number 4
Advanced Scripting by Douglas Thain
Entropy in Coding Theory by Joseph Graf
Fast Plots by Michael Griebling
Getconfirm() by John Baez
In Search of the Lost Windows by Phil Burke
No Mousing Around by Jeff Dickson
Programming the Amiga in Assembly Language Part IV by William P. Nee
Putting the Input Device to Work by David Blackwell
Quarterback 5.0 a Review by Merrill Callaway
Tape Drives by Paul Gittings
The Joy of Sets by Jim Olinger
TrueBASIC Extensions by Paul Castonguay

AC's TECH Volume 3, Number 1
Comeau Computing's C++ by Forest Arnold
Arexx System Log by Paul Gittings
Bitmapped Graphics by Dan Weiss
Transformer by Laura Morrison
Programming the Amiga in Assembly language Part V by William P. Nee
Trading Commodities in Workbench 2.0 by Scott Palmateer
Using the Audio Device by Douglas Thain
Make Your Own 3-D Vegetation by Laura Morrison
Linking with HotLinks by Dan Weiss
ON DISK: HotLinks Developer's Kit from SoftLogik!


AC's TECH Volume 3, Number 2
OLE by Thomas Eshelman
Programming the Amiga in Assembly Language Part VI by William P. Nee
Porting a B+Tree Library to the Amiga by John Bushakra
Wrapped Up with True BASIC by Roy M. Nuzzo
Assembly Language and Computer Simulations by William P. Nee
Getfile Shell for True BASIC by Will Steinsiek
Arexx Disk Cataloger by T. Darrel Westbrook

AC's TECH Volume 3, Number 3
REXX Rainbow Library by Merrill Callaway
Programming the Amiga in Assembly Language: Making Waves by William P. Nee
All You Ever Wanted to Know About Morphing But Were Afraid to Ask by Bruno Costa and Lucia Darsa
Have Your Own Custom 3-D graphics Package, Part 1 by Laura Morrison
StateMachine by J.T. Steichen
Programming in PostScript by Dan Weiss
Need a Second Joystick Port? by Jaques Hallee


AC's TECH Volume 3, Number 4
Why You Should Develop for CD32
F-BASIC 5.0 by Jeff Stein
Quick Menus for True BASIC Programs by T. Darrel Westbrook
Time Efficient Animations by Robert Galka
True BASIC Input Mask by T. Darrel Westbrook
Mr Newton & His Roots: Programming the Amiga in Assembly Language by William P. Nee
ReColor by Dave Senger
Have Your Own Custom 3-D Graphics Package, Part II by Laura Morrison


AC's TECH Volume 4, Number 1
Artificial Life by John Iovine
Huge Numbers by Michael Greibling
PasteUp by J T Steichen
GaugeClass A Class of Guage Images for Intuition by Scott Palmateer
Programming the Amiga in Assembly Language Complex Functions by William P Nee
Pseudo-Random Number Generation by Christopher Jennings
Draw 5.0 T Darrel Westbrook
Writing a Function Genie for Professional Draw by Keith D Brown

AC's TECH Volume 4, Number 2
True F-BASIC? by Roy M Nuzzo
Examining Compression by Dan Weiss
A Date with TrueBASIC by T Darrel Westbrook
Build Your Own Sound Digitizer by John Iovine
A Better Way to C by Paul Gittings
Huge Numbers Part II by Michael Greibling
Programming the Amiga in Assembly Language: Using the Math Co-Processor by William P Nee
A Guide to AmigaDOS Shared Libraries by Daniel Stenberg

AC's TECH Volume 4 Number 3
Amiga Pie by Robert Davis
Assembly Programming for the Next Generation of Amiga Computers by Christopher Jennings
True BASIC AmigaDOS Module by T Darrell Westbrook
Huge Numbers Part 3 by Michael Griebling
Re Color Revisited by Dave Senger
A Simple AmigaDOS Handler by Stephen Rondeau
A Pair of Pickovers by Bill Nee

 

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