[sof!]

::: fairytale 2                                        /________/

The Red, giant Star, Absolon, found in the constellation of Taurus, is
the Eye of the bull. From the Arabic, AB SOLON, it means 'the follow' as
it "follows" the Pleiades. This piece portaits Our future passing
Absolon on the journey to new mind territories, continuing the migratory
pattern which was so predominant on our own early history.

We`re the pilgrims to forgotten squares of human mind...

A B S  O   L    O   N .___________\  /____________. T    H    E   D  E M O

friendly co-operation between Venus Art and MAd WIzards
produced for the GRAVITY 3 demo competition

bD!/L124                            .____.

Additional codework ................................................ BJ.SEBO

Introduction Part Tune ("Beyond Reality", 8 channels) ................ VAGON
Main Part tune ("Pulsating koloors", 8 channels) .................... REVISQ
End Part Tune ("swirl", 4 channels) ................................. PROTAS

Additional Objects Scene ........................................... BJ.SEBO

Graphism One ("Mawi, "VenusArt", "Absolon", "Magic-remix98", "Wisp") .. FAME
Graphism Two ("Cyberparrot", "Wood") ................................. GRASS
Graphism Three ("Fantazy") .......................................... INSANE

Cliparts & Additional Graphics ...................................... AZZARO

Note  from Azzaro:  This huge piece of bytes seems to be a seocnd part
of  my history called "Fairytale".  Previous one was presented an year
ago under the Floppy label ("Fairytale", Gravity`97) and here you have
the  sequel.   It`s  all  designed  from  the  start  to end by me and
contains  visible  effect  of  7 months (Feb`98-Aug`98) of really hard
work  assembled  finally and presented on those first elite-only party
here in Poland.  "Absolon" was mainly designed for working on standard
68k  based  processors,  but  due some reasons we move it all into the
PowerPC  base.  This power allow us to spread our wings and do the job
really  better.   All  3-d scenes modelled by Zoltan contains at least
7.000  textured and lightsourced faces on the screen at one moment and
still  works  with a full speed.  Also - new Noe`s engine allows us to
include  effects aren`t implemented in Amiga version of LightWave like
volumetric lights and some others.  This makes me happy, because i can
direct the best producing team here in Poland and i can visialize many
more of my ill imaginations...                   |

Hope  You  all guys who gots the PPc turbo board in Your Amiga will be
sattisfied  after  watching  this production.  We worked so hard on it
but  it`s  not the end.  Wait for more high-end scene productions from

WARNING: end scroll will work only if lo resolution is selected
(320x200). Sorry for this, but there was no time to work on it.

|                wBr_
R  E  Q  U  I  R  E  M  E  N  T  S

hardware] - Amiga with PowerPC processor;
- 32 mbytes of fastram;      |

software] - Ppc.library;               |
- Dbplayer.library;          |
- Xpk packet;                |
- Ahi >v4.0                  |

____ .  |  r e s p e c T.     __|     |

amnesty - anadune - appendix - dcs - endzeit - floppy
haujobb - monar - mystic - nahkolor - phasetruce - venture

a n d    s o m e    o t h e r s

ascii by azzaro, acid, budgie
and woober/arcade............