TEMPORAL MISPLACEMENT ----------------------- (C) Jason Strudwick 1994 email jstrudwi@golum.riv.csu.edu.au The Story So Far...... The Global Science Corporation (GSC) was established in 2011 to centralise the scientific development and resources of all member nations. By the year 2020 the GSC was responsible for, amongst many other things, curing several terminal diseases, developing "environmentally-friendly" vehicles, and vastly improving global communications. They had also embarked on an ambitious project involving time travel..... In 2035, a unique meteorite fell to earth in northern Alaska. Scientists at the GSC were able to extract a previously unknown element from it and discovered that this new crystalline element generated immense energy when oscillated at a certain frequency, but was far too unstable in its original form to be of any use. After months of testing and development, the scientists found a combination of other substances which, when added to the new element, formed a crystal that was both stable and exhibited the same energy-generating characteristics of the original element. This development came just in time, as the world energy crisis had just worsened with the last known supply of natural petroleum resources being exhausted. With the banning of all nuclear and hydro power generation due to environmental restrictions, there only remained limited electrical supply from solar and wind power plants. The crystal could indefinitely supply enough energy for all planetary needs from a single location. All that was needed was a suitable power complex and a global linkage of power networks. It seemed that the energy crisis was over.... DATE: September 18, 2037 AD LOCATION: Global Science Corporation Complex, New South Wales, AUSTRALIA. An accident in one of the GSC Time-Labs has been of great consequence in an adjoining laboratory. An energy field from a temporal acceleration unit extended into the next room and generated an uncontrolled time distortion. Unfortunately the unique energy crystal was caught up in this temporal rift and with a flash of light, it vanished into the past. You have been given the task of travelling back in time to retrieve the crystal. However, you are informed that due to the unstable time rift, it is probable that the crystal has been damaged in some way and it will be up to your ingenuity to repair it. A positive Time-Lock on your location will only be established once you activate the crystal, accomplished by inducing some sort of electrical current within its crystalline structure. Using several temporal probes, the scientists are able to triangulate the approximate time-frame and resting place of the crystal. One of the temporal acceleration units is brought on-line and you step into its energy field. You feel a slight tingling sensation and immediately find yourself somewhere very unfamiliar.... DATE: November 7, 1994 AD LOCATION: Unidentified Car Park ------------------------------------------------- Intructions- Input Method: Two Word Input - VERB NOUN (eg USE BOOK) One Word Input - Some actions require only one command Example: LOOK, INVENTORY etc. Special Commands - SAVE : Save current game to disk - LOAD : Load a saved game - QUIT : Exit game - PICS : Turn pictures on/off - SFX : Turn sound effects on/off - RESTART : Reset game to beginning Command List - Short-Cuts in Brackets (NK = Numeric Keypad) LOOK (L) (F1) TALK INVENTORY (I) (F2) LOAD (F6) EXAMINE (EX) SAVE (F7) PICS (F3) EAT SFX (F4) READ QUIT (Q) (F5) LIGHT GO BURN GET USE DROP PUSH THROW GIVE OPEN RESTART (F8) NORTH (N) (NK 8) SOUTH (S) (NK 2) EAST (E) (NK 6) WEST (W) (NK 4) UP (U) (NK +) DOWN (D) (NK -) NORTHEAST (NE) (NK 9) NORTHWEST (NW) (NK 7) SOUTHEAST (SE) (NK 3) SOUTHWEST (SW) (NK 1) Notes : * You can only carry a certain weight. You might have to drop an object in order to pick another up. * If there are several objects at a location, you can use GET ALL to add them to your inventory (as long as they don't exceed your weight limit). Similarly, DROP ALL empties your inventory. * Read location descriptions carefully - note any objects pointed out to you and EXAMINE them (eg ....and there is a door to the east.) * Every object you come across is not necessarily of any use. * Talk to people - a few will give you hints. * Make a map! There are over 100 locations, some of which are very similar and you could easily get lost. * Using the Numeric Keypad to get around (sorry A600 owners!) is a lot easier than typing the direction commands. * You can recall the last entered command using the UP-ARROW. * You can erase a line using the DOWN-ARROW General Information - The game disk MUST be called TEMPMIS: and PP (Power Patcher) must be running (Some files were Power Packed to fit the game on one disk). - This game was written in AMOS v1.35. - The pictures were digitised using DIGI-VIEW GOLD, edited with Deluxe Paint IV and cut to size using PictSaver. - It was started on an A500, and completed on an A1200. It should run on all system configurations with at least 1 megabyte of RAM. Tested on: A500 KS1.3 1meg RAM A1200 KS3.0 4meg RAM - Games can be saved on any formatted disk, as long as there is enough free space (the program checks for this at save time). - It can be run from a hard drive as long as TEMPMIS: is assigned to the appropriate directory, and PP (Power Patcher) is running Programs/Utilities Used - AMOS 1.35 - Deluxe Paint IV - Final Writer - Digi-View Gold 4 - Power Packer 4.1 - Digital Illusions - Iff2Icon - PictSaver - SoundZap - Action Replay III (and others) Author: Jason Strudwick jstrudwi@golum.riv.csu.edu.au January 1994