The Secrets of Quake-Episode 1 By Bowfonz I've been known to be a little long winded, so you shouldn't have any problem following these directions. E1M1-Slipgate Complex 1) At the beginning of this level the walls on either side of you are set back a little. The one on the right is flashing. Jump up there and find the wall that is different. Shoot it. 2) Continue on through the door and down the elevator. You come to a bridge over water. Jump into the water. Go through the hole on the wall and follow the cave to the steps. When you get on the steps you get a secret credit. 3) There is a bridge that you create when you press a switch. On the wall opposite the switch is a switch. Shoot it. Turn left. See the door open. 4) There is what I like to call the Bridge Switch Path. As you walk down it the lights come on and there are yellow switches in each corner that turn to red when switched. Well go back. Right before you get on the Path there is a discolored wall on your right. Shoot it. 5) Ok. At the end of the path is a sort of arch. Hidden on the right side is a bio suit. Get it. Walk to the other side of the bridge and jump in. Turn around and go right. Follow the underwater hallway until you come to the end. Do the only thing you can do, go up through the hole. 6) Back on the path again. Go to the third switch. Jump on the lamp and get on top of the switch. See the room with the window from which that SOB was shooting you. There are steps there. Jump to the lowest one. Jump up to the secret room. E1M2-Castle of the Damned 1) At the very beginning, jump in the water. The outside wall on the right has a discolored green square on it. Shoot it and follow the underwater cave. 2) Ok, let's say you're on the bridge leading to the blue key. Jump in the water. Walk out of that room and see a door open in front of you. 3) From the start, cross over the center bridge, turn right, go through the door. Go straight up the stairs. Behind the center column on your right, a brick is sticking out. Fix that. Turn right and see the door open. E1M3-The Necropolis 1) Take the stairs down. When you come to the bridge, jump. But first kill the bad guys. There is a secret room down here. 2) Get the gold key and walk to the door. Turn right and walk straight. Drop down for a ring of shadows and a secret. 3) Kill the two monsters above you on the platforms to get rid of the bars blocking access to the yellow armor. Get the armor and shoot the back wall. Walk through the gate. Duh. E1M4-The Grisly Grotto 1) At the very beginning, shoot the two red switches on either side of the room. Not very secret for a secret if you ask me, but anyway..... 2) Let's say you're standing on the bank of the lake with the blue key in front of you on the bridge in the middle of the lake. Walk into the water. Turn right. See the hole in the wall across the lake. Well, somewhere between you and that hole is a small square hole. Go in it. 3) Eventually you'll come to a room with five floor switches. After stepping on all the switches, two holes will open up on either side of the room. Pick one, drop down. Press the switch on the wall. Go back up and drop down the other hole. Again, press the switch on the wall. It tells you that a cave has opened up. Alright, go back to the lake the way you got here. Swim out to the open water and turn right. Follow the outside wall. The cave is huge, you can't miss it. Now you must make the choice of taking this exit the the secret level or go back to the regular, boring exit. I'll be taking the secret exit. E1M?-Ziggurat Vertigo 1) In front of the pyramid is a Pentagram of Protection. Get it. WALK into the lava and drop down. It's very hard to see down here, but it's down here. Move forward some and turn towards the ouside wall away from the pyramid above. Swim up and you're there. (I shot every wall in this level at least a hundred times before I found this one) 2) When you come to the door requiring the key, go through. Walk straight ahead through the door. On your right there is a funky looking wall. Shoot it. E1M5-Gloom Keep 1) At the very beginning, turn to your right, and jump in the water. Forward a little on the outside wall to your right is a small cave. Go in there. 2) Where you come out of the water is a door, take that door. Jump on the wall adjoining the stairs. Then jump over to the tall skinny wall. Now you can get on top of the brick structure where the chainsaw guy was hassling you. 3) Eventually you'll came to a dark room that is open on one side. There is a lit up column in the center. On the side of the column facing out there is a flame on the wall. Walk up to the column and jump up to hit the flame holder with your head. Now look behind the column. A room has opened. 4) There is a teleport gate that is set away from the wall enough for you to walk behind it. Enter the gate from the back side. 5) At the end, opposite the final gate is a section of wall with a skewed texture. Shoot it. E1M6-The Door to Chthon 1) When you first start this level you'll step on a floor plate in the main room that opens a door down a hallway in the distance. When you go that way, you'll come to a room with two yellow lights on the floor in the corners. Stop. Look up. Shoot the red switch on the wall above. This opens a door in front of you. Go up the elevator. At the top count the lights in the floor. Stop at the third one and turn around. Look down. See the ledge below. Jump on it. There you are. 2) You'll come to a spiked wall that comes towards you down the hallway. Get behind it and enter the gate there. 3) Eventually you'll drop into a room with a short set of steps leading to a door. Facing that door, on your left is a door on the other side of some water. To your right, a pillar. behind the pillar a room with a switch. When you hit that switch, the pillar will now have a red switch on it. Shoot the switch. That lowers the stairs there, revealing a secret room. Go into that room and wait. 4) When the stairs rise. Another secret room is revealed with a gate in it. E1M7-The House of Chthon This level has no secrets.......or so they would have us believe. I might as well include the directions to the nightmare skill and give you all the cheat codes I've found so far as long as I'm here. Also, I'll try to describe the way to the Super Secret. To get to the Nightmare skill level choose any skill level(duh) and take the path to the fourth episode. When you fall into the water swim backwards against the wall. Do this in the water. When you fall out of the water you'll land on a wooden beam. Follow it to the Nightmare gate. Anyone figured out what that message means when you shoot the switch near the gate yet? These are the directions to the "Super Secret". I did not find this. I'm just telling you what I saw in the demo I downladed. Mind you, you cannot access the Super Secret, unless, of course, you've been to the newsgroups lately. The Shareware version contains no Super Secret. To get to the Super Secret, choose your skill level. Take the path to the fourth episode. Fall through the water. At the bottom, stand facing the two doors that lead to the exit gate. Go to the console and type "noclip". Turn slightly to the right and walk forward. See the gate in the distance. Walk to it. Unclip(un-unclip?) by typing "noclip" in the console again. Walk up the stairs and back down again. You'll get some type of message. The hole is apparently the entrance to the Super Secret. Jumping in the hole with Shareware Quake will lock you up, trust me. Here's my list of codes so far: god impulse 9 fly noclip notarget That's it. I hope you found this thing of some use. I spent a lot of time finding the secrets and writing this text. Ok, ok, I would've been playing Quake anyway and writing this was a good break when my eyes were on fire from staring at the monitor for so long, but you get my point. Bowfonz 102375.524@Compuserve.com