========================================================================== TOWERS ver 1.4 3D One or Two player Dungeon Game (c)1993,1994 JV Enterprises ========================================================================== Welcome, this is JV Enterprises first attempt at TRYWARE marketing for the Atari platform. What you have is the full version of Towers, with all the features intact. You can play several levels of the game without the manual. In order to progress further and complete the game, you will require the manual. The manual can be ordered through us for $15 U.S. funds. To register your game and obtain your manual, send a check or Money Order for $15 in US funds to: JV Enterprises PO Box 97455 Las Vegas, NV 89193-7455 USA -OR- By calling us with your Master Card or VISA at: 1-800-252-0194 Persons calling from outside US or Canada can reach us at: 702-734-9689 ---------------------------- YOU CAN NOW REGISTER TOWERS FROM THESE PARTICIPATING DEALERS.... From the US... Suzy B's Software STeve's Software B&C Computer 3712 Military Rd 5 West Street 2730 Scott Blvd. Niagara Falls, NY 14305 Woodland, CA 95695 Santa Clara, CA 95050 (716)298-1986 1-800-487-7753 (408)986-9960 From the UK... Goodman International 16 Conard Close, Meir Hay Estate Longton, Stoke-on-Trent ST3 1SW Tel: 0782 335650 ========================================================================== Towers requires a minimum of 864340 bytes of FREE memory left on your system to run in a one player mode. If you have 930360 bytes free, you can also access a two player mode via Null-Modem, Midi cables, and NOW with a Hayes AT command set compatible, 14.4k Error Correction Modem, you can play over the phone. Towers will not run on a One Meg system with any Accessories, Hard Drive utilities, or programs running. Towers may be installed on a Hard Drive. And, if you are running off of floppies, Towers can utilize a second Disk Drive. Towers is compatible with the ST/STE/TT/Mega/Falcon systems. The program fits on two DS/DD disks. Please keep all files on the respective disk. The program will not work on a floppy system if files are mixed! Disk One Files Disk Two Files -------------- -------------- ARROW.DAT BEGINSNG.DAT BEGINSNG.DAT DOOR0.DAT DRIVER_P.DAT DOOR1.DAT DRIVER_S.DAT DOOR2.DAT HDINSTAL.PRG DOOR3.DAT INTRO1.DAT DOOR4.DAT INTRO2.DAT DUN0.DAT INTRO3.DAT DUN1.DAT INTRO4.DAT ECLIP.DAT INTRO5.DAT MAIN.DAT INTRO6.DAT MISC.DAT INTRO7.DAT MONST_G0.DAT INTRO8.DAT MONST_G1.DAT INTRO9.DAT MOSNT_G2.DAT INTROSNG.DAT MONST_G3.DAT ITEMS.DAT MONST_G4.DAT README.TXT MTOPBOT.DAT SCITEM.DAT MWALL.DAT TITLE.DAT MXTRA.DAT TITLECLP.DAT PLAYER.DAT TITLESLT.DAT SCREEN.DAT TOWERS.PRG SOUNDS.DAT WIND0.DAT WIND1.DAT WIND2.DAT ========================================================================== DISTRIBUTING TOWERS IS EXPRESSLY PERMITTED AND DESIRED As long as all files remain on the disks (or compressed files), and remain unchanged! ========================================================================== *** VERSION 1.4 of Towers. By popular request, TOWERS NOW WORKS OVER THE PHONE. All you need is a 14.4k modem or better with EC and you can play over the phone. This version adds a quick typing editor to talk while playing the game. And now allows you to type numbers for your saving discriptions. *** Version 1.3 of Towers. This version fixes a few more bugs in the game that were difficult to find. One, the spell display bug. When you reloaded with a second player, his spell display would not hold the correct spells from the saved game. Also, frozen monster bug. On level 14, if you tried to go down a set of stairs in lord's chamber, once in a while a monster would be stuck at the bottom of the stairs and would not move. *** Version 1.2 of Towers. This version fixed a couple of bugs in the game. One, the Slayer Sword bug. If you tried to use the sword the computer would lock up or would not display the sword on the screen. Two, the Healing Necklace bug. This unpredictable bug caused the computer to freeze randomly while wearing this necklace in addition to other steps.*** *** Version 1.1 of Towers. This version allowed new systems with only one megabyte of memory to play Towers in a one player mode only. If there was enough memory for a two player game, the computer would enable that option. ========================================================================== ----------- Mini Manual . . . . . . . . . . . . Towers ver 1.4 ------------------------------------------------------------- Note This version includes the modem instructions. Just look for the **MODEM- at the beginning of the paragraph. Connecting by modem may slow down the game, compared to a non modem game. we tried our best to keep the game running as fast as possible with a modem connection. Installation To install Towers on your hard drive run HDINSTAL.PRG from Towers disk One and follow instructions given on screen. Floppy Disk players may just run TOWERS.PRG and begin to play. NOTE: TOS 1.04 and greater consumes more RAM from the system. This caused Towers Ver 1.0 not to work on those systems. Version 1.1 fixes this problem by allowing users to play a one player version of the game if memory is limited. However, if you have enough memory you can acsess the two player mode as well. Up and Running **MODEM - The program will ask you if you wish to disable null-modem and midi in favor of Modem connection. If you plan to play a one player game. Choosing either one will not effect one player games. If you plan to play a modem game, both computers must have selected 'YES.' Once Towers is up an running you have several options available to you. From here you can select on of the four or press ESC to exit the game. INTRODUCTION - Gives you a brief overview of what the plot is in the game. Press ESC to return to main menu. INCARNATION - Allows you to select from one of four players to begin your adventures. Select the button to the left of the character until satisfied, then click on Accept. Press ESC to return to main menu. CONTINUATION - This allows you to play a game already in progress. A file selection window will appear and allow you to load a game. Simply click on the name of the game to load. From here you can also click on Quit to exit the game or Cancel to return to the main menu. CONNECTION - This option allow you to connect to a game already in progress on another computer. Before you select this, you must have two computers connected either by MIDI cables (Don't forget to Cross the cables between computers. Eg. IN to OUT. OUT to IN.) or by Null Modem adapter through the serial port. Then, one computer (the Host) must begin a game either by Continuation or Incarnation. Once the game begins and is in progress, then the second computer (the Slave) may select Connection. **MODEM - If you have selected 'YES' at the start of the program, you will notice that the Auto Answer light is on. The Host MUST have the game in progress, before the Slave can connect. Once Connection is selected, you will be asked to Enter a number and press RETURN. The modem will not start dialing the number until you press RETURN. If you make a mistake, press DEL to begin again. If you wish to cancel hit ESC. If you wish to cancel call waiting the '*' key has been included, BUT IT WILL NOT SHOW ON THE SCREEN. You may also use the ',' key to pause the modem before it will continue dialing. Use SPACE to make your number more readable if you wish. NOTE: Only the Host may load or save games and enter passwords. Playing the Game Once you are in the game, everything is controlled by the mouse and the LEFT mouse button. You will only use the RIGHT mouse button to sleep (by clicking the right button on your character) and to open/close a bag (by clicking the right button on the bag, when it is on your belt). You may (and should) use cursor keys for movement around the dungeon. They are as follows: Insert - Rotate Left Up Arrow - Move forward Clr/Home - Rotate Right Left Arrow - Move Left Down Arrow - Move Backward Right Arrow - Move Right **MODEM - You may also use the keyboard for sending messages across the line. Just start typing and the text will begin to appear as you type. Since only one character is sent each game loop, there is a 30 character buffer so you can type ahead. Using the RETURN key will clear the text in the message window. If the info you are typing is in the buffer you can use DEL to delete it. SORRY, once the letter is on the screen you can not delete it. Use RETURN to clear the window. -At the top between the two snakes is the compass. -At the Far right-top of the screen is a gold Disk, you can select this to access the Load/Save/quit options. Don't forget to type a name in when saving. -Below that are two thermometers, the left one measures your health, and will turn RED if you are poisoned. The Right one is blue and it measures you Magic points. -In between them is the representation of you. Click here, to add/remove clothing, armor, and jewelry. You can also read/drink/eat by clicking the appropriate item on you character. -To the left of your character is the Fight hand. Place weapons here that you wish to use in battle. -Directly below is your ring finger. Only rings will fit here. -To the right of your character is a small backpack to carry four items. Put projectile ammunition to be used by certain weapons, or just any other item, except for bags. -Below your character is your belt, that can hold five items. you may also strap bags here to carry more. You may only open/close bags when they are located on this belt. -Below your belt is a status window. It informs you of your standing as well as your condition. There are two pages, to toggle between the two, click the mouse on the little arrow in the corner of this window. This window will also reveal what is contained within a bag when open. At which time you may get/drop items here as well. -Underneath this are two windows with a button to the left of each. These are you spell windows. To select a window (and clear it out) click on the button left of that window. Formulate a spell (see spell scroll), then click on the window. You have conjured a spell, although it may not succeed. Duration spells will show up on this window is an icon. These icons will disappear when the spell dissipates. You can dissipate a spell prematurely by clicking on the button left of that window. NOTE: Spells like reveal an item spell, requires that the object be in hand (that is in place of the arrow) for it to work. Take the object and click on the window with the reveal spell to activate. You may have to play with the postion of the object a little to conjure the spell. In this case the name in the message window will change. If the spell works and the name does not change, then the item is not magical. -At the bottom you have your movement panel which can be also controlled by the keyboard. -To the left of the movement panel, there is an Attack button. Click on this button when you with to combat with an enemy. The weapon you fight with depends on the weapon you placed on your fight hand. Different weapons have different strike speeds. The Attack button will remain depressed until you have completed a full swing and are ready to hit again. -Further left is the Spell Scroll. Select a word by clicking the mouse on that word. The word will then appear in the spell window (if it was accessed with the button to the left of the window). -Next is the message window. This window will display messages and information, important to the game. -On the far left center of the screen is an indicator. This indicator will light up when you engage and attack an enemy in hand to hand combat. This indicator will give you the average strength of your opponent. The brighter it is, the stronger you enemy. The left-center of your screen contains your view of the 3D dungeon. You can interact within the dungeon with your mouse. Click on buttons on dungeon walls, that you are directly in front of. Use a key on a keyhole. Drop/get items by clicking on the ground beneath your feet (you can only get items directly in front of you.) Throw items by clicking down the hall. Just the Beginning This is just a taste of what lurks in Towers. If you like the game, don't forget to invest in the Towers Manual for $15 US Funds. It contains priceless information as well as helpful hints to move you along. Happy Hunting! =========================================================================