Copyright (C) 1991 by Klaus Pedersen. JUKEBOX is a Public Domain program by Klaus Pedersen Nyborgvej 217 4. TH DK-5220 Odense S² Denmark EMAIL : micro@imada.ou.dk You should check that you have the following files in the JUKEBOX directory: JUKEBOX\ JUKEBOX.ACC ; THE Program & Resources JUKEBOX.TXT ; This file. --------------------------------------------------------------------- / / / / / / / / INTRODUCTION / / / / / / / / / / / / / / / / / / / / --------------------------------------------------------------------- Jukebox is a program to play Sound-/Noise- Tracker modules and SEGM files in the background. The 'Noisetracker' player build into Jukebox is fully compatible with NoiseTracker v2.0 on the *miga (except that you can't flip the power- on LED ;-) ). SEGM files was first used in the PD program NT_COMP. NT_COMP can be used to convert 'MOD' files into SEGM format. SEGM files don't use the processor (much) when playing, that can NOT be said about a 'MOD' player... Jukebox should run on all Atari computers with DMA sound - read [MEGA] STe and TT computers, but not old ST's, BOOK and PAD. I write *should*, because it is untested! (I only have a Mega ST2). --------------------------------------------------------------------- / / / / / / / / INSTALATION / / / / / / / / / / / / / / / / / / / / / --------------------------------------------------------------------- The program can be used in 3 ways: - as an accesory - installed to take *.MOD, *.SEG or as a GTP program (TOS ò 2.0) - started as a normal program. Only when the program is installed as an accesory it can play in the background. When the program is used as a accesory it can manage two kinds of memory, temp and keep (resident). If you load a file from the desktop, you have the option to allocate resident memory for it. The 'control' called 'Keep' shows how much memory you have resident. You can also change the amount of memory to 'Keep' by hand, simply by using the up and down arrows. Notice that the memory is allocated when you click on the number! If you load a file from the desktop that fit the resident memory, it will be loaded into the resident memory. If you load a file that don't fit, then you will be asked if you want to allocate resident memory for it. If you choose NO the file will be loaded into temp memory, but the resident memory won't be deallocated! If you load a file from an other program, then it will be put into resident memory if the file fits, else it will be loaded into temp memory. And just one other thing, don't change rez with the music playing. (Please...). WHAT DO *I* DO? --------------- I would like you to contribute with : Ideas (for further developments) and code that you think needs to be included (I need compression code, filters and such). If this program shall improve and grow, then I need your help! Send in BUG-reports (I can't test the program on your computer - I need your help to do that!). If there is a thing you think is backward or silly let me know, _DO_NOT_ say "this is obvious, someone else have told him", tell me yourself! There are 3 ways to contact me : SNAIL MAIL EMAIL VOICE PHONE Klaus Pedersen micro@imada.dk 66 15 58 79 Nyborgvej 217 4.TH. (from Denmark) DK-5220 Odense S² Denmark. What language should you write to me in? I prefer C and Assembler, and I don't understand a word Basic. You can fill in with Scandinavian, English and Modern (Computer) German...