COMBAT ====== As in most rogue-like games, you attack an adjacent monster by attempting to move onto it. At this time, your current real statistics on to-hit, damage, defense, and armor protection are always displayed. It is felt that the character would know (or quickly discover) how well any weapon, armor, etc. actually work. By comparing different weapons, armor, and shield combinations, you can decide what martial configuration is best for your character. Keep in mind that cost of equipment does not necessarily indicate how good it is (though it is a good rule of thumb). The 'F' command allows you to select precisely which actions you will take in a combat round -- parry high, thrust low, etc. You have several maneuver points for use in each combat round, depending on level, status as a gladiator, etc. At the beginning of the game, your combat options are already set for you, but as you progress, and possibly gain more maneuvers, the preset options will not be automatically updated