Dodge the Aliens by, Curtis Moore ---------------- I wrote this program to help people unfamiliar with GFA-Basic get to know the language better. I know that looking at a program helps in learning how to program, so I also included the uncompiled version. In the arced file, you should find: SPACE.PRG The stand alone version SPACE.BAS The uncompiled GFA version SPACE.TXT The document your reading now To play the game, press the left button on the mouse to go down, and the right button on the mouse to go up. Pressing both at the same time will pause the game. The position of the mouse has no effect on playing. When the game starts, you're at the bottom of the screen. Every time you get to the teleporter (at the top of the screen) without hitting any 'flying' aliens, you gain ten points. If you hit an alien, obviously your ship counter goes down by one. You're allotted five ships to play the game. Since this is for learning only, it's not a 'great' game, and there's no spectacular ending. The program uses GFA's SPRITE command and SGET, SPUT, GET, and PUT functions frequently. I used several other public domain programs to write this one, including a sprite editor, and a GFA music creator. Several things in the program had to be changed before I compiled it because in compiled form, the program will run faster. These changes have been noted in the uncompiled version. I hope you find this useful. I would appreciate any comments or suggestions. Curtis Moore 3 Bryant Ave. Methuen, MA 01844 CIS-71071,2215