================================================================ Title : The Courtyard Filename : courtyrd.bsp Author : Stuart Presley Email Address : vovin@vnet.net Description : This is the last small level I will make. This is essentially a Castle's Courtyard surrounded by four walls. The outer walls are actually two-level walkways. The upper level is covered by an arched roof on half of each side. It contains 9 Deathmatch spots although I would think this level would be a little small for more than 4 people. Due to it's size, the most powerful weapon in the game is the rocket launcher, and you are pretty much helpless for a while trying to get to it. The next levels I begin to build will be much larger and built for single and DM play. Additional Credits to : ID Software, for Quake QBSP Win32 console-mode binaries. 3DS2MAP by Travis (Lemur) ================================================================ * Play Information * Level Name : The Courtyard Single Player : Yes, to scope out the lighting and architecture Cooperative 2-4 Player : no Deathmatch Player : yes. 9 DM starts, although small for more than 5 Difficulty Settings : no * Construction * Base : Based on the courtyard of a Bavarian Castle Build Time : about 3 days, and 1600 seconds to QBSP,LIGHT,and VIS. Editor(s) used : 3DS2MAP and Dos Edit. Known Bugs : There are two spots where the lighting doesn't fall right on a wall section. Other than that, the DM starts point you off in funny directions. (Hey I'm lazy and this was my final excersise....It's also getting late.) * Legal Stuff * You may distribute and modify this level, as long as you include my text file and give me credit. If you plan on distributing this map on a CD Collection you _MUST_ contact me first for my approval. * Where to get this MAP * If your reading this Text file....you know where to get the map.... Whoever including the "Where to get this MAP" info in the template must have been stoned.