10/30/96 ================================================================ Title : DRmines Author : |2| or DR_|2| (Dark Requiem) Email Address : walter@uniserve.com Description : Very different DM level for 8 / monsters in for single-player fun Beta Testing : Shostakov, Bone, Destructor, Invictus, Method Other Works : None yet...first map :) Visit the Dark Requiem site at http://www.fraservalley.com/2design/dr ================================================================ * Play Information Single Player : yes (sure...just so you can kill while checking it out) Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : None Source Included : No * Construction * Base : New level from scratch Editor(s) used : WorldCraft (it rocks!) Known Bugs : none known yet. Build Time : hmmmm...good question :) Brushes : plenty * Notes * This is part of a series of Dark Requiem levels that will eventually lead you to the "Dark Lair". Watch for Destructor's "The Monastery" coming soon. There IS one secret...not too hard.....I'm sure you'll find it YES...you can ride the car into the mine...JUMP IN :) I just love watching people getting hung up in the shafts and getting gibbed by the coal cars! *Special Thanks To* My family for putting up with the time-consumption :) The whole gang from Dark Requiem for support savant for a killer editor! WorldCraft! id Software for a great game! Quake! * Running DRmines * Unzip drmines.zip place drmines.bsp in quake\id1\maps\ from your quake directory type: quake +map drmines or in the console type "map drmines" (no quotes) drmines.bsp may only be distributed provided all text files remain intact.