10/16/96 ================================================================== Title : DeathMap Filename : dthmap.bsp Author : Nadesha Ranasinghe(T-Rex) Email Address : jranasin@bu.edu Description : My first venture into creating levels for Quake. Has a wind tunnel, spike- shooters, a collapsing bridge, and a crusher. Also has two teleporters.Has an original trap, which is easy enough to escape though. Additional Credits to : ID, QuakeLab, Diragor's Quake Tutorials, and the makers of BSP(damn great editor) ================================================================== * Play Information * Level Name : DeathMap(didn't have much time to think of a real name) Single Player : Not unless you want to walk around and admire the architecture Cooperative 2-8 Player : No Deathmatch 1-8 Player : Yes Difficulty Settings : No * Construction * Base : New level made from scratch Build Time : couple hours a day for 2 weeks Editor(s) used : BSP alpha .44 (really great) Known Bugs : No known bugs * Legal Stuff * You may distribute and modify this level, as long as you include my text file and give me credit.(And a Big Mac). Just kidding :)