8/28/96 ================================================================ Title : Giggler.bsp Author : Giggler Email Address : giggler@tiac.net (vacations) giggler@student.umass.edu (school) Description : Deathmatch Quake map featuring QuakeC coding by Gary Griggs. (ggriggs@gis.net) ================================================================ * Play Information * Single Player : For viewing/learning purposes Cooperative : No Deathmatch : Yes. recommended 4-8 players Difficulty Settings : No New Sounds : Yes New Graphics : No New Music : No Demos Replaced : None Source Included : No * Construction * Base : New level from scratch Editor(s) used : BSP and wordpad Known Bugs : None Build Time : About 8 hours. * Other Info * Giggler.bsp is a deathmatch map designed for deathmatch 2. Featured in this map is the "Inner Circle Trinket", a random effect item that has proven to add alot of fun and excitement to any good deathmatch game! See the documentation on the Inner Circle Trinket for details. Note: although giggler.bsp holds 2 inner circle trinkets, it can be played as regular without the included QuakeC coding. The trinkets will simply not appear in the map. * Running Giggler.bsp with the Inner Circle Trinket * place giggler.bsp in quake\id1\maps\ place progs.dat in quake\ictrink\ place all .wav files in quake\id1\sound\items\ from your quake directory type: quake -game ictrink +deathmatch 2 +map giggler Giggler.bsp and the Inner Circle Trinket may only be distributed provided all text files remain intact.