============================================================================= Title : The Insula Filename : INSULA.BSP Author : Hiro Email Address : crmgav01@psipsy.uct.ac.za Description : A reasonably small deathmatch level with a central multi- walkway area (yes I know, all my levels have this, think of it as a trademark...I just can't help it, from Doom to this....wow). This level was designed specifically for goldFISH who likes multiple escape routes (or is that attack routes?). Everything is included except quad damage and the pentagram. Additional Credits to : ID Software, for Quake Yahn Bernier, for QBSP 0.44A GoldFISH, for beta testing Nom and Cyborg, for design advice ============================================================================= * Play Information * Level Name : THE INSULA Single Player : Yes, for exploration Cooperative 2-16 Play : No Deathmatch 2-16 Play : Yes Difficulty Settings : No Modifications : None Recommended num. of players : 2-4 Computer requirements : Good even on 486 DX2-80's! Use any Pentium. * Construction * Base : New level from scratch. Build Time : 8 hours. Editor(s) used : QBSP v 0.43A and 0.44A Known Bugs : No problems encountered. * Legal Stuff * You may distribute this level freely, as long as you do not profit from its distribution and you include my text file. You may create levels based on this level, provided you give me credit. Let me know too, I'd be keen to see them. The textures used in this level are the property of id Software. * Where to get this MAP * email: garron@aztec.co.za or crmgav01@psipsy.uct.ac.za or http://www.aztec.co.za/users/garron/ =============================================================================