================================================================ Title : King of the Hill Filename : Kinghill.bsp Date of Release : 2nd of December, 1996 Author : Tony Boyer (Frogger at Server "Quake.acilink.net" Email Address : aboyer@mail.acilink.net or bowman27@aol.com Description : Small, fast, and furious. Designed this level based on some other maps I've been playing recently. My first release.... Additional Credits to : The Quake Gurus themselves - Id software, and Ben Morris for his Worldcraft level editor. ================================================================ * Play Information * Game : Quake Single Player : No Cooperative 2-4 Player : No Deathmatch 2-16 Player : Yes. Hadn't tested it with more than a few players, though. If you try this level out with a bunch o' people, let me know how it turns out... Difficulty Settings : No New Textures : No Exit : No * Construction * Editor(s) used : Worldcraft (easy editor to use!) Build Time: : About 7 hours design and compiling and about 6 hours for game testing... Important: * This level was designed for Deathmatch!!! This level is still a bit rough around the edges, but that's only because I'm still experimenting with building maps...I plan on doing some cosmetic changes to this level, but for now, I think that the game play will compensate for any lack of appealing architecture. You may distribute this file as you see fit; however, should you release this file as part of a CDROM compilation or any other type of commercial release, I would like a copy of the final product free of charge. Disclaimer: Although it's unlikely that this file will cause any harm to you or your computer, I take no responsibility for any damage done by it or by Quake in attempting to run my file. 'Nuf said. Now go play!