================================================================ Title : DOOM2's MAP01 for Quake Filename : MAP01Q Author : Lloyd Email Address : lpique@crystald.com Description : A version of MAP01 for Quake Additional Credits to : iD ================================================================ * Play Information * Level Name : MAP01Q Single Player : Yes. No monsters though. Cooperative 2-16 Player : If you really want to... Deathmatch 1-16 Player : *OH YEAH!* (See note below) Difficulty Settings : Why? * Construction * Base : Printout of MAP01 from a DOOM2 editor Build Time : About 12 hours Editor(s) used : Unreleated editor, with a hack to make Quake files Known Bugs : They're called features! * Level info * **NOTE** I decided to keep the original deathmatch start positions from DOOM2, and there are only four of them. So if you start a game with more, you'll have some instant telefrags. Otherwise the game does work with more than four people. You must use QBSP, LIGHT, and VIS to build it. The textures come from just E1M1 (aka BASE.WAD), so if you can build JRBASE1, you can build this. The textures could be prettier, and not everything is exactly the same, but the differences shouldn't affect play. I played it six player network earlier today, and the person in first place (not me :() had 168 frags, and that was after about an hour. * Where to get this WAD * FTP: ftp.cdrom.com * Author Info *