11/17/96 ================================================================ Title : Pentagon Madness Filename : Pentamad.bsp Author : Aaron Bentley (Moody on irc) Email Address : ak396@torfree.net Description : small hide-and-seek room--pentagon-shape Additional Credits to : iD for a great game, Ben Morris for Worldcraft, and Steven Polge for Reaper Bot. ================================================================ * Play Information * Single Player : yes, but boring Cooperative : No Deathmatch : yes, best for about 4 or less people Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : WorldCraft Known Bugs : Missles fly through parts of ceiling. Build Time : 10 hours or so. Texture Wad used : Base Compile machine : Pentium 100Mhz 16Mb Ram Win95 QBSP Time : 9 secs Light Time : 7 secs VIS (-level 4) Time : N/A Brushes : 41 Entities : 27 Models : * Other Info * This is based on a Doom Wad I once produced. It's designed for a small number of players. It has the hide-and-seek quality of a maze, but it's much easier to find people (so the game doesn't get boring). There are no obvious leaks, but missles fly through parts of the ceiling. When I understand the problem, I'll fix it. Any help appreciated. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. Actura Software may not use these files ("pentamad.bsp" and "pentamad.txt") for any purpose whatsoever.