qmelee06.bsp Well, since my last three DM levels have been either huge or pretty big, I feel like I've kind of gotten away from the two player optimization that most of my levels have been before. So, here's a smallish level that I designed a little while ago, while Qmelee03 was vising (heh). It's not perfect, but it's not too bad, and I've lost the map file so I can't really make any changes. If you like this level, check out my other Quake DM levels in the QMelee series. They should be a ftp.cdrom.com/pub/quake/levels/deathmatch/ or something like that. You can e-mail me at the address jstatz@win.bright.net if you want, too. Also, check out the QTeam home page, since I designed some of the levels and stuff for it: www.gis.net/~ggriggs/qi.html. It's cool. Trust me. --Jeremy Statz Efnet IRC: Terata