================================================================ Title : Flooded Tele-X! edited Filename : RGFLDTEL.MAP Author : Re-hacker actually Ron Goff Email Address : rgoff31@midcoast.com Description : I figuired out the .MAP file And took out some walls added some health and weapons. Enjoy Ron http://www.midcoast.com Additional Credits to : (original Floodtel Author) Dalias 71614.3257@compuserve.com Jonathan Little My Deathmatch Partner ================================================================ Title : Flooded Tele-X! Filename : FLOODTEL.MAP Author : Dalias Email Address : 71614.3257@compuserve.com Description : A fun Quake sw deathmatch level from scratch. Based on a great DOOM deathmatch level, Telecross. And IMO, it's very close. This version has water in it and plays somewhat differently. Enjoy! Additional Credits to : ID Software, for Quake. Stephen Crowly, for porting QBSP and LIGHT to DOS. Juergen Kroder, for making Telecross for DOOM, on which this level is based. ================================================================ * Play Information * Level Name : FLOODTEL Single Player : Yeah, if you wanna check it out. Cooperative 2-4 Player : No Deathmatch 1-4 Player : Of course! That's the idea... Difficulty Settings : No * Construction * Base : TELEX.MAP, also by Dalias. Build Time : For adding the water and changing the weapons? A few minutes. :) Editor(s) used : MS-DOS EDIT Known Bugs : NONE! If any were known I'd have fixed them! :) * Legal Stuff * You may distribute and modify this level, as long as you include my text file and give me credit. NOTE: I know that ID has supposedly forbidden distribution of custom levels for the shareware version of Quake in their license, but that is obviously unenforceable *unless* the level being distributed includes parts of the original Quake. Since BSP files include textures, I have decided to distribute this level as a MAP file. You will need to run QBSP and LIGHT on it before you use it. If you would like to distribute the BSP version, you can try, but I don't know for sure that any sites will accept it. :( Also, in case you're wondering, I do not wish to decrease players' chances of registering Quake by distributing levels that work with the shareware. As far as I know, there is NO WAY to make levels that require registered Quake. By releasing custom levels for Quake, I DO hope to convince players how cool the game is and I definitely hope that you'll register Quake if you're using this level. If you don't, you're the one hurting ID, not I. * Where to get this MAP * FTP: ftp://ftp.cdrom.com WWW: http://home.sprynet.com/sprynet/felker/epicentr.htm