11/23/96 ================================================================ Title : RIM Filename : RIM.bsp Author : Christian T. DeMeco Email Address : demecoc@hnkc.com Description : Deathmatch Quake level Additional Credits to : Brandy Elliott, for her patience and understanding as I slaved for many hours over brushes and entities. She's a saint. Jim Lowell for his help in understanding the nuances of THRED, a truly great Quake Editor. Check out the Thred homepage at: http://www.visi.com/~jlowell/thred ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : YES Difficulty Settings : No New Sounds : No New Graphics : No New Music : No, though I highly recommend the Blade Runner Soundtrack, or the CD tracks from Syndicate Wars. Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Thred Known Bugs : None Build Time : Texture Wad used : "MYWAD" Compile machine : Pentium 166, 32 meg. QBSP Time : Long Light Time : Long VIS (-level 4) Time : 9.5 hours Brushes : Many Entities : Many Models : Many (For those of you wanting specifics on the compile, I can provide on request.) * Other Info * * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels without contacting me for permission and a copy of my .map file. If you're really nice, I'll remove that annoying copyright for you. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. * THRED LISCENSE INFORMATION * This map was made with Thred. It is acceptable to distribute this map over the Internet and BBS systems for free. It is not acceptable to play this map on a commercial Internet server. It is also not acceptable to charge for this map in any way or charge for distribution of this map. This includes CD-ROM collections of all kinds.