12/25/96 ================================================================ Title : hst's tool shed Author : hst Email Address : None at present Description : A medium sized deathmatch level based on my toolshed (not). Anti-campers will hate this level :) But you can crush the camper with -400 health points if you know where to trigger the trap :) Beta Testing : A few volunteers Other Works : Other levels are in development, but I think this one is about ready for release, flame away :) ================================================================ * Play Information * Single Player : Not really, there are some monsters on hard skill. You can kill all of them without firing a single shot by using the tricks in the level. Cooperative : No Deathmatch : Yes Difficulty Settings : Normal or hard New Sounds : No New Graphics : No Demos Replaced : None. But a short dem is included Source Included : No. Available on request. * Construction * Base : New level from scratch Editor(s) used : Worldcraft 1.0a and previous versions Known Bugs : None Build Time : About 20 minutes to compile the thing, x amount of hours spent making the level. Brushes : About 620 Faces : about 3600 * Running toolshed * place toolshed.bsp in quake\id1\maps\ From your quake directory type: quake +map toolshed then kill your friends or Start quake and at the console (the thing you get with the ~ key) type in map toolshed * Running the demo * From the console type playdemo toolshed toolshed.bsp may only be distributed provided all files remain intact. * Bots * I recommend trying this level with the Reaper bot. The Reaper can reach almost anywhere in the level. Use at least 4-8 Reapers to keep yourself busy. The bots tend to camp in the big water area in the map, this is a bit of a bummer. Use Quad power grenades to get rid of some of them. Watch your back while you are at it. :) Eliminator works ok, too, but their constant jumping gets annoying after a while.