Wednesday, October 30 1996 ================================================================ Title : Upper Limits Filename : Upper.zip Author : J.R.M Email Address : mikkels@midland.co.nz Description : My first attempt at a level EVER. Made specifically for deathmatch. Should be pretty cool but I have only tried it 3 player. It has platforms going high into the sky + all weapons and powerups. The architecture is pretty boring and there id no really cool stuff but it is fun. Additional Credits to : Me (only 15 years old) and Ben Morris for writing Worldcraft. (Best editor ever. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : *8 starts* Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Worldcraft v1.022 (Brilliant Editor) Known Bugs : Not really, but a couple of the ramps stick out a bit. Build Time : took me about 3 nights after school Texture Wad used : quaketex.wad Compile machine : Pentium 100, 32 meg QBSP Time : 1.5 minutes Light Time : 10 minutes VIS (-level 4) Time : 11 damned hours * Other Info * I am only 15 so don't be too hard on the critique. I am in the process of making a one player level (deathmatch version later) but that could take some time. E-mail me with comments and critisism if you like. * Copyright / Permissions * Authors can use this level as a base to build additional levels (If they are bored enough). But if they do and do not name me in the\ credits I will almost surely break their legs. You may distribute this map in any way you see fit (How am I going to know if you don't) but if you wan't to put it on some compilation CD or something E-Mail me to tell me which one.