2/2/97 ================================================================ Title : The Vineyard Filename : Vineyard.bsp Author : Dan Koppel Email Address : Koppel@wadsworth.org Description : No use fighting over crushed grapes (well maybe there is a reason ... ). The level was designed as a deathmatch level (3-8 I guess). Not much gloom & doom here mostly bright textures. Additional Credits to : Rob Murphy & Scott Stanley for help beta testing, comments, and most of all boosting my frag count! Steven Polge for Reaperbots, wow their great. Jonathan Mavor for Thred. And those great guys at Id for extending my graduate education and putting me in dutch with the wife. Check out the Thred homepage at: http://www.visi.com/~jlowell/thred ================================================================ * Play Information * Single Player : Yes (but only when DM is not an option.) Cooperative : Sure (not play tested though) Deathmatch : Yes ! Yes ! (8 starts) Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Thred v0.9b Known Bugs : Train vanishes at a couple of spots. Build Time : six weeks (on & off) Texture Wad used : Quake101.wad Compile machine : pentium 100 w/ 40 MB RAM QBSP Time : 754 sec Light Time : 688 sec VIS (-level 4) Time : 49590 sec (almost 14 hrs) Brushes : Entities : 213 Models : 20+ * Other Info * This is my first level. Comments are welcome. I spent most of the building time removing some detail and limiting the visable leafs to get things to run smoother. I obviously went overboard originally. The goal was to have a equal amount of close-up and long range fire-fights with no ideal locations. In single player you will get an error message about two monsters in walls this causes no problems with the game they still fight & die well. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. (If your interested I'll be glad to e-mail you the map file just give credit where credit is due.) This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. * THRED LISCENSE INFORMATION * This map was made with Thred. It is acceptable to distribute this map over the Internet and BBS systems for free. It is not acceptable to play this map on a commercial Internet server. It is also not acceptable to charge for this map in any way or charge for distribution of this map. This includes CD-ROM collections of all kinds.