1/7/97 ================================================================ Title : The Wizard's Lair Filename : wizlair.bsp Author : Craig Redinger Email Address : car188@psu.edu Web Page : http://www.personal.psu.edu/car188/quake/ Description : medium sized deathmatch level, with lots of cool architecture Additional Credits to : Yahn Bernier for BSP, a truly awesome editor Channel Zero for the cool new textures in cztex1.wad Herb Myers(Metal Marine) for answering my stupid questions and playtesting. All the cool dudes on IRC who helped in one way or another. ================================================================ * Play Information * Single Player : Only to check out the cool architecture Cooperative : No Deathmatch : Yes! 2-16 players Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : BSP .65 beta Known Bugs : None Build Time : wow, I lost track, probably 80 to 100 hours over a two month period! Texture Wad used : Quake101.wad and cztex1.wad Compile machine : Pentium 200 32megs ram QBSP Time : 8 minutes Light Time : 7 minutes 7 seconds VIS (-level 4) Time : 47 minutes 3 seconds Brushes : 1221 Entities : 179 * Other Info * This is my very first quake level, more are on the way! I'm in my 2nd year at Penn State University where I am studying civil engineering. Check out http://www.personal.psu.edu/car188/quake/ for new levels! * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems as long as this text file remains intact. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. ACTURA SOFTWARE IS NOT ALLOWED TO DO ANYTHING WITH THIS FILE.